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Showing posts from April, 2018

Final Battle Arena Trailer

This is a trailer that we made for our battle arena game. Mine is about a disco dance skate rink where the disco balls fall down and attack the player. There is also a huge disco ball in the center of the map that allows the player to fly right off of it in order to help them escape other tanks that try to destroy them. Here is the video:

Thumbnails for Battle Arena Trailer

These are some of the shots that I was thinking of having for my trailer for the battle arena's we created. For my trailer, I wanted to focus more on parts that the cars can do during a match, like getting crushed by a disco ball and flying off a disco ball. I decided that I wanted to focus my shots like this because I want my trailer to feel action packed and full of adventure.

Battle Arena Completion

This is my Battle Arena Game that I worked on for the past few weeks. This is the second version of my map and I changed my theme from a disco dance arena to a disco skate rink. I learned a lot about different ways that the player explores a wide open map and how to help them out without giving them everything. I learned a lot about how to prevent camping and how to make the level experience fun yet thrilling. This project not only taught me those things but it also taught me a lot in terms of programming. This includes the way that my main disco ball in the center works as well as the four disco balls that come crashing down and raise back up. Overall, I enjoyed this project even with the limitations that were given to us. Here are some screenshots as well as a video of me and one other person playing my level.