For a particle that I made, I needed a material that used just some simple white and black lines that I could change the color of as well as having those lines become distorted in a wave-like fashion. In the image above is the entire material editor. To have there be something that distorts my original mask I used a cloud mask that I made in Photoshop. I then made a copy of that same mask so that I could manipulate the distortion better. For one of them I used a panner to have the cloud mask pan up diagonally. With the other cloud mask copy, I have it pan diagonally as well but this time it is going the other direction as well as a much slower speed than the first one. In order to give the cloud mask some more distortion, I decided to make one of the cloud mask copies smaller by having it multiply by 0.5 before the panner. This will help me down the line because once I connect the two cloud mask copies to a separate cloud mask that I have set up to just move...